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Old Mar 06, 2006, 04:30 AM // 04:30   #1
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Default Looking for people to review my Healing build + Smiting Build

Demonstars Monk
Because I can't select 2 attribute charts, the smiting attributes will be listed here:

7 Blood Magic
6 Death Magic
7+2 Healing Prayers (Minor Rune + Head Tattoo)
10+1 Smiting Prayers (Minor Rune)
7+2 Divine Favor (Major Rune)


Monk/Necromancer
Level: 20

Divine Favor: 12 (10+2)
Healing Prayers: 14 (12+2)
Protection Prayers: 5 (4+1)

Word of Healing [Elite] (Healing Prayers)
Heal target other ally for 76 points. Heal for an additional 94 points if that ally is below 50% Health.
Energy:5 Cast:0.75 Recharge:4

Orison of Healing (Healing Prayers)
Heal target ally for 67 points.
Energy:5 Cast:1 Recharge:2

Dwayna's Kiss (Healing Prayers)
Heal target other ally for 57 points and an additional 19 points for each Enchantment or Hex on that ally.
Energy:5 Cast:1 Recharge:3

Healing Touch (Healing Prayers)
Heal target touched ally for 57 points. Health gain from Divine Favor is doubled for this Spell.
Energy:5 Cast:0.75 Recharge:5

Mend Ailment (Protection Prayers)
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target ally. That ally is healed for 22 points for each remaining Condition.
Energy:5 Cast:0.75 Recharge:5

Heal Party (Healing Prayers)
Heal entire party for 76 points.
Energy:15 Cast:2 Recharge:2

Vigorous Spirit (Healing Prayers)
For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 13 points.
Energy:5 Cast:1 Recharge:4

Rebirth (Protection Prayers)
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 8 seconds. This Spell consumes all of your remaining Energy.
Energy:10 Cast:6 Recharge:0


Alternative configuration

Banish (Smiting Prayers)
Target foe takes 20..49 holy damage.
Energy:5 Cast:1 Recharge:10

Bane Signet (Smiting Prayers)
Target foe takes 26..50 holy damage. If that foe was attacking, he is knocked down.
Energy:0 Cast:2 Recharge:25

Vampiric Gaze (Blood Magic)
Steal 18..52 Health from target foe.
Energy:10 Cast:1 Recharge:5

Deathly Swarm (Death Magic)
Deathly Swarm flies out slowly and strikes for 15..67 cold damage on up to three targets in the area.
Energy:10 Cast:3 Recharge:3

Life Siphon (Blood Magic)
For 12..22 seconds, target suffers -1..3 Health degeneration, and you gain +1..3 Health regeneration.
Energy:10 Cast:2 Recharge:2

Shield of Judgment [Elite] (Smiting Prayers)
For 8..18 seconds, anyone striking target ally with an attack is knocked down and suffers 5..41 damage.
Energy:15 Cast:1 Recharge:45

Healing Breeze (Healing Prayers)
For 10 seconds, target ally gains +9 Health regeneration.
Energy:10 Cast:1 Recharge:2

Rebirth (Protection Prayers)
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 8 seconds. This Spell consumes all of your remaining Energy.
Energy:10 Cast:6 Recharge:0

NOTES: This thing was generated using GWFreaks. Also, the smiting build was something I actually put together in a hurry, but I found to be quite effective iin PvE.

That healing build is NOT my main healing build, for those who are wondering. I wanted to try a new build. However, before using it in a mission or quest I want to get others oppinions before I embarress myself infront of other players.

Also, I only have 170 atrib points.

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Old Mar 10, 2006, 12:08 AM // 00:08   #2
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Location: Wisconsin
Guild: dth
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Your healoing build is on the money, the other build I can't really offer you any advice because I havn't played a W/n
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